Press kit
Everything you need to write about Ponor: the facts, two descriptions to quote, the features, and images to use. All images may be used in coverage of the game.

Fact sheet
- Title
- Ponor
- Developer
- Drazen Bebic
- Genre
- Action RPG, dungeon crawler
- Players
- Single-player
- Platforms
- PC (Steam), Windows first; Linux, Steam Deck and macOS planned
- Release
- In development; release date to be announced
- Languages
- English at launch, German planned
- Website
- ponorgame.com
Short description
Ponor is a dark, single-player action RPG in the spirit of Diablo II, rooted in South Slavic folklore. Descend a bottomless shaft beneath a Balkan mountain village, floor by floor, through monsters from the old tales, in search of the hero who went down before you.
Long description
Five hundred years ago, the people of Kamenica say, Perun’s thunderbolt split their mountain down to Nav, the land of the dead, and they sealed the wound with a stone. Now the stone has cracked, the river has run dry, and something screams beneath it at night. The village’s Kresnik went down to hold back the dark. He never came back.
You go down after him: as a Hajduk outlaw, a half-vampire Dhampir or a storm-walking Zduhać. A hundred floors wind around the shaft through the Karst, the Drowned Villages, the Roots and the Court of Veles, with drekavci, rusalke and worse waiting in the lamplight. Between descents, the five villagers of Kamenica trade, identify and craft, and each of them has a story of their own.
Ponor keeps what made Diablo II last, from random loot with readable rarities to sockets, a grid inventory and Hardcore, and sets it in a world that is rarely seen in games: the karst, the folklore and the Glagolitic script of the Balkans.
Features
- A single endless dungeon: a hundred floors down a bottomless shaft, then Nav, which never ends
- Three classes from Balkan folklore: the Hajduk, the Dhampir and the Zduhać
- Loot in the spirit of Diablo II: Magic, Rare and Unique items, affixes, sockets and Words of Power
- Monsters from South Slavic folklore, from drekavci and vukodlaci to rusalke and the Psoglav
- A village of five people, each with a service and a story of their own
- Crafting that shows its odds up front and cannot be reloaded
- Softcore and Hardcore modes
- An interface carved in karst limestone, with Glagolitic inscriptions
Logo, key art and screenshots
Screenshots show work in progress and may differ from the finished game.
- Logo (PNG, transparent, 1211×464)
- Key art: the shaft and its creature (JPG, 2752×1536)
- Key art: the pit (JPG, 2752×1536)
- Key art with the logo (PNG, 1232×706)
- Screenshot: a fight in the Karst
- Screenshot: the Karst, floor 1
- Screenshot: Kamenica
- Screenshot: the smith’s shop
- Screenshot: character creation
- Screenshot: the character sheet
- Screenshot: a Unique item
- Screenshot: a Rare item
- Screenshot: loot on the ground
- Screenshot: the main menu
- Screenshot: announcements
- Render: the Hajduk
- Render: the Dhampir
- Render: the Zduhać
- Render: a drekavac
- Render: a vukodlak
- Render: a mrtvac
Contact
For press questions, keys when they exist, and interviews: hello@ponorgame.com
Follow the descent

Ponor is in development. Wishlist it, and get dev updates by email.

